^a${value} Second(s) Recharge | 5
|
${value} Energy Cost | 50 53 57 60 64 67 71 74 77 81 84 88 91 94 98 101 105 108 112 115
|
${value}m Radius | 3
|
Launches ${value} Projectile(s) | 1
|
${value} Elemental Damage | min: [35.0, 52.3, 69.7, 87.0, 104.3, 121.7, 139.0, 156.3, 173.7, 191.0, 208.3, 225.7, 243.0, 260.3, 277.7, 295.0, 326.0, 357.0, 388.0, 420.0]
|
${value} Piercing Damage | min: [13.0, 20.0, 28.0, 35.0, 43.0, 50.0, 58.0, 65.0, 73.0, 80.0, 88.0, 95.0, 103.0, 110.0, 118.0, 125.0, 133.0, 140.0, 148.0, 155.0]
|
${value}% Reduction to Enemy's Health | min: [0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 5.0, 8.0, 12.0, 15.0]
|
${value}% Slower Movement over ${duration} Second(s) | min: [30.0, 33.0, 35.0, 38.0, 41.0, 44.0, 46.0, 49.0, 52.0, 54.0, 57.0, 60.0, 62.0, 65.0, 68.0, 71.0]% Slower Movement over min: 3.0 Second(s)
|
MaxLevel | 16
|
UltimateLevel | 20
|